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Some of the starter assets are simple objects that consist of just a single model. A model creator can do any number of things that make it difficult to work with a model in Dimension or any other program.Įven well-designed, high-quality models are sometimes saved in such a way that, when placed in Dimension, they appear upside down, rotated, huge, or tiny, or behave in some other unpredictable fashion.įor these reasons, until you become comfortable working in Dimension, it’s easiest to work with the starter assets. You might find that a model of a bottle is made up of only a single unit, with the bottle cap not created as a separate object. You’ll find that some models consist of a low number of polygons, so curved surfaces appear as a sequence of straight lines. Once you begin looking elsewhere for 3D models, you’ll soon discover that model quality varies widely.
They are carefully optimized for use with Dimension-they will import into a scene at a reliable size, arrive at consistent coordinates in the scene, and feature clearly named surfaces and materials. The 3D models included with Dimension as starter assets are excellent for getting started with 3D scene building. Using starter assetsĪs you saw in an earlier lesson, Dimension includes dozens of 3D models, materials, lights, and background images you can use to get started creating 3D scenes. 3D models from a variety of sources, including Adobe Stock, can be downloaded and then imported into your scene.